Generate fruit commerce videos with the user's RunningHub custom workflows, especially Wan2.2 Animate action transfer workflow 2056752570487623681 and LTX2.3 ecommerce digital human workflow 2057025848015937537. Use when the user mentions RunningHub, 动作迁移, 数字人口播, LTX2.3高清超自然电商数字人, Wan2.2 Animate动作迁移V8, fruit sales videos, 美女主播吃水果跳舞, 果园产地, 果农, or wants Codex to run and summarize these video workflows into reusable skills.
Bind local image, video, and audio files to the correct RunningHub ComfyUI canvas nodes and verify their real use. Use for RunningHub workflow media uploads, multi-image reference workflows, image/video/audio node mapping, canvas-side upload recovery, and pre-run asset checks.
Generate images with a three-channel fallback: use RunningHub first, then the OpenAI-compatible Canvas channel, then Ikun/Monkey Tools when needed. Use for Codex image-generation threads that need stable routing across RunningHub, 画布渠道, and Ikun.
用 RunningHub 的 Animate 动作迁移 V9 AI 应用上传本地动作视频和参考图片,以 default、plus 或 ultra 实例生成动作迁移视频,并回读下载结果与 RH 币消耗。用户要求 RunningHub 动作迁移、儿童服装动态展示、参考视频驱动、网页上传或将此应用自动化时使用。
Port an existing Remotion (React) composition to HyperFrames HTML. Use ONLY when the user explicitly asks to port/convert/migrate/translate a Remotion source. Do NOT use: (a) authoring a new HyperFrames composition; (b) Remotion mentioned in passing; (c) Remotion code shared as reference only; (d) "same video as my Remotion one" without explicit migrate request — treat as fresh build. Doubt → `/general-video`. One-way, Remotion-only: no reverse export (HyperFrames→Remotion or any framework), no non-Remotion source (After Effects, Framer Motion, plain React/CSS) → out of scope, re-create via `/general-video`. Flags unsupported patterns (useState, useEffect, async calculateMetadata, third-party React libs, `@remotion/lambda`) and recommends runtime interop over lossy translation. Unsure whether to port vs. build fresh, or only a passing Remotion mention? → /hyperframes.
Build and maintain the Relic Collector original-IP system for award-oriented AI narrative film work. Use when the user wants the Relic Collector world, protagonist, rules, emotional logic, key scenes, asset planning, or a reusable project memory layer around that IP.
Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off", "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent design tokens, creating dark mode themes, improving data visualization clarity, or polishing UI details before launch. Covers grayscale-first workflow, constrained design scales, shadows, and component styling. For typeface selection, see web-typography. For usability audits, see ux-heuristics.
Upgrades existing websites and apps to premium quality. Audits current design, identifies generic AI patterns, and applies high-end design standards without breaking functionality. Works with any CSS framework or vanilla CSS.
Create, rewrite, replicate, or quality-control realistic natural commerce short-video scripts, shot lists, and AI image/video prompts for products, especially food, fruit, agricultural goods, local specialties, handmade goods, and live-commerce assets. Use when the user asks to copy/复刻/reference a high-performing commerce video or image, produce product short videos, Douyin/Kuaishou/Xiaohongshu commerce visuals, Image2/Seedance/Runway/Jimeng prompts, product first frames, branded package scenes, or complains that generated images look fake, staged, plastic, generic, over-designed, lack hook, lack proof, lack viral selling point, or lack natural light.
Build a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.
Route prompt-heavy tasks to the strongest local skill stack before drafting, revising, approving, or executing prompts. For AI video, compile authoritative route facts into a verified prompt-routing contract before Image2, first-frame, storyboard, video-task-spec, or channel work. Use for image/video prompts, character boards, storyboards, short-drama assets, first frames, commerce video, prompt QA, failure diagnosis, reusable prompt templates, or choosing a prompt method.
When the user wants to create SEO-driven pages at scale using templates and data. Also use when the user mentions "programmatic SEO," "template pages," "pages at scale," "directory pages," "location pages," "[keyword] + [city] pages," "comparison pages," "integration pages," "building many pages for SEO," "pSEO," "generate 100 pages," "data-driven pages," or "templated landing pages." Use this whenever someone wants to create many similar pages targeting different keywords or locations. For auditing existing SEO issues, see seo-audit. For content strategy planning, see content-strategy.
When the user wants to create or update their product marketing context document. Also use when the user mentions 'product context,' 'marketing context,' 'set up context,' 'positioning,' 'who is my target audience,' 'describe my product,' 'ICP,' 'ideal customer profile,' or wants to avoid repeating foundational information across marketing tasks. Use this at the start of any new project before using other marketing skills — it creates `.agents/product-marketing.md` that all other skills reference for product, audience, and positioning context.
turn a product or marketing URL, pasted script, or brief into a product launch video, including SaaS promos, feature reveals, app launches, company promos, and product marketing videos. Use this skill when the user wants to market, launch, promote, or reveal a product. Do not use it for general non-launch website tours, non-product topic explainers, GitHub pull requests, captioning existing footage, or short unnarrated motion graphics. If the intent is unclear, route through /hyperframes first. This is the new shot-sequence architecture: every visual frame is authored as a time-coded shot sequence picked from a menu of golden blueprints, so frames develop over their full duration instead of freezing after entrance.
Generate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, heightmap/terrain, or loot tables.
When the user wants help with pricing decisions, packaging, or monetization strategy. Also use when the user mentions 'pricing,' 'pricing tiers,' 'freemium,' 'free trial,' 'packaging,' 'price increase,' 'value metric,' 'Van Westendorp,' 'willingness to pay,' 'monetization,' 'how much should I charge,' 'my pricing is wrong,' 'pricing page,' 'annual vs monthly,' 'per seat pricing,' or 'should I offer a free plan.' Use this whenever someone is figuring out what to charge or how to structure their plans. For in-app upgrade screens, see paywalls.
turn a GitHub pull request (a PR URL like github.com/<owner>/<repo>/pull/<N>, an <owner>/<repo>#<N> ref, or 'this PR' in a checked-out repo) into a code-change explainer video, up to ~3 min (sweet spot 30-90s) — changelog, feature reveal, fix, or refactor walkthrough, rendered from the diff / commits / files. The input is a CODE CHANGE read via the gh CLI; there is no website capture. Use this skill for a GitHub PR. Do not use it for a product launch/promo (use /product-launch-video), a tour of a real website (use /website-to-video), a topic explainer with no PR (use /faceless-explainer), captions on existing footage (use /embedded-captions), or a short unnarrated motion graphic (use /motion-graphics). If the intent is unclear, route through /hyperframes first.
AI-driven multi-format SVG content generation system. Converts source documents (PDF/DOCX/URL/Markdown) into high-quality SVG pages and exports to PPTX through multi-role collaboration. Use when user asks to "create PPT", "make presentation", "生成PPT", "做PPT", "制作演示文稿", or mentions "ppt-master".
Persistent browser and Electron interaction through `js_repl` for fast iterative UI debugging.
Use when the task requires automating a real browser from the terminal (navigation, form filling, snapshots, screenshots, data extraction, UI-flow debugging) via `playwright-cli` or the bundled wrapper script.
Use this skill when the user wants to produce a short video (5–120 seconds). Supports any video type: product ads, TikTok/Instagram/YouTube content, brand videos, explainers, social clips. USE FOR: video production, AI video, make a video, product video, brand video, promotional clip, explainer video, short video.
女娲造人:输入人名/主题/甚至只是模糊需求,自动深度调研→思维框架提炼→生成可运行的人物Skill。 两种入口:(1)明确人名→直接蒸馏 (2)模糊需求→诊断推荐→再蒸馏。 触发词:「造skill」「蒸馏XX」「女娲」「造人」「XX的思维方式」「做个XX视角」「更新XX的skill」。 模糊需求也触发:「我想提升决策质量」「有没有一种思维方式能帮我...」「我需要一个思维顾问」。 English triggers: "distill [person]", "nuwa", "create a [person] perspective skill", "how does [person] think", "I need a thinking advisor".
Build, improve, brand, deploy, and verify 念念智剪, the OpenChatCut-based AI video editor at edit.cauai.fun. Use for automatic rough cuts, MiMo ASR or TTS, Qwen forced alignment, captions, transitions, exports, editor-brand changes, public deployment, and integration with Niannian AI.